Yamaha PLG150-VL Manuel du propriétaire

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Important Notices
The DX Simulator provides an easy, intuitive way to edit and create your own original DX
voices for the PLG150-DX Advanced DX/TX Plug-in Board.
Do not use any of the panel controls on an external tone generator while editing the DX
voices with the DX Simulator, since this may inadvertently change the settings of the PLG150-
DX.
Copyright Notices
The software and this owner’s manual are the exclusive copyrights of Yamaha Corporation.
Copying of the software or reproduction of this manual in whole or in part by any means is
expressly forbidden without the written consent of the manufacturer.
Copying of the commercially available music sequence data and/or digital audio files is
strictly prohibited except for your personal use.
Trade Marks and Registered Trade Marks
The company names and product names in this Owner’s Manual are the trademarks or regis-
tered trademarks of their respective companies.
Notices
Yamaha makes no representations or warranties with regard to the use of the software and
documentation and cannot be held responsible for the results of the use of this manual and
the software.
The windows and illustrations in this manual are for instructional purposes only, and may
slightly different from the ones shown on your software.
About this manual
The screens shown in this manual are almost all on Windows systems. Although some
screens may differ for Macintosh systems, the basic operations are the same.
Keyboard shortcuts referred in this manual are effective for only Windows system.
Copyright © 2001-2002 Yamaha Corporation. All rights reserved.
Version 1.1, 2002
YAMAHA CORPORATION
For Windows users
When you use the DX Simulator, set “Font Size” to “Small Fonts” at the “Control Panel | Display | (Settings |)
Advanced” page. If “Large Fonts” is selected, messages in some dialog boxes may not be displayed properly.
DX Simulator
Manual
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Résumé du contenu

Page 1 - DX Simulator

Important Notices The DX Simulator provides an easy, intuitive way to edit and create your own original DXvoices for the PLG150-DX Advanced DX/TX Plu

Page 2 - About the DX Simulator

10 Operations / Opening the Various Windows Selecting a Mode — Play, Edit or Function In the Edit Panel window, you can select from among the three

Page 3 - Operations

11 Operations / Editing a DX Voice z Select the desired voice. Refer to Selecting a DX Voice. x Edit the voice parameters as desired from one of the

Page 4

12 Operations / Editing a DX Voice c Store the edited settings as a Custom voice, then save it withother edited voices as a DX Cartridge File. Use

Page 5 - Selecting a DX Voice

13 Operations / Compare This function lets you switch back and forth between the current edited condition of thevoice and its original un-edited con

Page 6

14 Operations / Compare Using Compare From the Edit List Window z Edit the voice as desired. x Select “DX Compare.” Click “Edit” on the menu bar, th

Page 7 - Opening the Various Windows

15 Operations / Initializing a DX Voice to the Default Settings This function allows you to reset all the parameters of the selected voice to the fa

Page 8

16 Operations / Initializing a DX Voice to the Default Settings Initializing a Voice From the Edit List Window • Keep in mind that this operation a

Page 9

17 Operations / Storing a DX Voice This operation lets you store your voice edits as a Custom voice. The currently editedvoice can be stored from e

Page 10

18 Operations / Storing a DX Voice Storing a Voice From the Edit List Window z Select “DX Store.” Click “Edit” on the menu bar, then select “DX Stor

Page 11 - Editing a DX Voice

19 Operations / Saving Voices to a DX Cartridge File Once you’ve edited a DX voice to your satisfaction you can save it to a DX CartridgeFile. Each

Page 12

2 About the DX Simulator The DX Simulator is providing an exceptionally simple and convenient way to edit andcontrol all of the parameters on the PLG

Page 13

20 Operations / Calling Up Voices from a DX Cartridge File (Open) Once you’ve saved a set of Custom voices to one or more DX Cartridge Files (see Sa

Page 14

21• The following information pertains only to the Plug-in Editor.Custom voice data can be inserted to a host application’s track (using Insert DX Bul

Page 15

22Operations / Receiving Voice Data from a DX7/DX7IIThis operation lets you transfer voice data from a DX7, DX7II or other DX-compatibleinstrument. A

Page 16

23ParametersMost of the DX Simulator parameters for editing the DX voices are contained in thevirtual “main control panel” screen. From this main pane

Page 17 - Storing a DX Voice

24Parameters / Setting and Changing Parameter Values• Incrementing/decrementing valuesValues and settings in the Edit List window can be changed by cl

Page 18

25Parameters / DX Simulator WindowThis is the main control panel for the DX Simulator, and is comprised of the virtual“panel” controls.• ToolbarThe to

Page 19

26Parameters / DX Simulator WindowDX Simulator SetupThis is the same as the corresponding command in the Setup menu. It lets you makevarious importan

Page 20

27Parameters / Edit Panel Window / Play and Edit ModesTo select the Play mode, click either one of the [MEMORY SELECT] buttons.To select the Edit mode

Page 21

28Parameters / Edit Panel Window / Play and Edit Modes• [OPERATOR SELECT] buttonThis button is used to select the desired operator (1-6) for editing i

Page 22

29Parameters / Edit Panel Window / Play and Edit Modes• [1] - [6] OPERATOR ON/OFF-EG COPY (1-6)These buttons have two functions: 1) to turn individual

Page 23 - Parameters

3 Operations • The following information pertains only to the Plug-in Editor. In order to play and edit the PLG150-DX, the DX voice must be assigned

Page 24 - Parameters /

30Parameters / Edit Panel Window / Play and Edit Modes• [17] MODE/SYNCThese buttons are used to alternately select the Oscillator Mode and Oscillator

Page 25 - DX Simulator Window

31Parameters / Edit Panel Window / Play and Edit Modes• [28] KEY VELOCITY SENSITIVITYThis is used to select the Operator Velocity Sensitivity paramete

Page 26

32Parameters / Edit Panel Window / Function ModeTo select the Function mode, click the [FUNCTION] button.• [2] POLY/MONOThis is used to select the Pol

Page 27

33Parameters / Edit List WindowTo call up this window, click the DX7 logo in the DX Simulator window. Or click “Edit” onthe menu bar, then select “DX

Page 28

34Parameters / Parameter DescriptionsAlgorithmRange: 1 ... 32This determines the algorithm used for the voice. The algorithm determines how theoperat

Page 29

35Parameters / Parameter DescriptionsVoice NameThis determines the name of the voice being edited. Up to ten characters can beentered. (In the Edit

Page 30

36Parameters / Parameter DescriptionsLFO ParametersThe LFO (Low Frequency Oscillator) parameters are used to regularly modulate thepitch or volume of

Page 31

37Parameters / Parameter Descriptions• LFO DelayRange: 0 ... 99This determines the delay time for the LFO, or the amount of time that elapses betweent

Page 32

38Parameters / Parameter Descriptions• LFO ModeSettings: sngl (single), mult (multi)This determines the operating mode of the LFO; in effect, it deter

Page 33 - Edit List Window

39Parameters / Parameter DescriptionsModulation Sensitivity ParametersThe Modulation Sensitivity parameters (Pitch and Amplitude) determine the degree

Page 34 - Parameter Descriptions

4 Operations / Assigning the PLG150-DX to a Part DX Simulator Setup Even after you’ve set the DX Part from the pop-up menu, you can change the set-t

Page 35 - Voice Name

40Parameters / Parameter DescriptionsOscillator ParametersThe Oscillator parameters give you detailed control over the pitch or frequency ofthe indivi

Page 36 - LFO Parameters

41Parameters / Parameter DescriptionsFrequency Coarse/FineRange (in Ratio mode): 0.500 ... 61.69Range (in Fixed mode): 1.000 Hz ... 9772 HzThis determ

Page 37

42Parameters / Parameter Descriptionsover the shape (attack, decay, sustain and release) of the sound, both in volumeand timbre.The EG Copy function (

Page 38

43Parameters / Parameter DescriptionsEG CopyThis convenient function (in the Edit Panel window) allows you to easily copy all EGRate and Level values

Page 39

44Parameters / Parameter DescriptionsKeyboard Level Scaling ParametersThe Keyboard Level Scaling parameters determine how the Output Level settingsof

Page 40 - Oscillator Parameters

45Parameters / Parameter Descriptions• Keyboard Level Scaling Curve Left (L), Curve Right (R)Settings:-LIN (Linear, negative)-EXP (Exponential, negati

Page 41 - Frequency Coarse/Fine

46Parameters / Parameter Descriptions• Keyboard Rate ScalingRange: 0 ... 7This determines how the Rate times of the EG respond to keyboard position.

Page 42

47Parameters / Parameter DescriptionsIn the Edit Panel window:Click the appropriate [OPERATOR ON/OFF] button (1 - 6) repeatedly to turn thedesired ope

Page 43

48Parameters / Parameter DescriptionsPitch Envelope Generator (Pitch EG) ParametersThese parameters (eleven altogether) determine how the pitch of the

Page 44

49Parameters / Parameter Descriptions• Pitch EG RangeSettings:1/2v (six semitones)1va (one octave)2va (two octaves)8va (eight octaves)This determines

Page 45 - Range: 0 ... 99

5 Operations / Selecting a DX Voice Selecting a DX voice is the important first step in editing. Once you’ve edited a voiceyou can store it to the P

Page 46 - Operator Parameters

50Parameters / Parameter DescriptionsKey TransposeRange: C1 - C5 (MIDI notes 36 - 84)This determines the overall pitch (key) transposition setting for

Page 47 - Range: 0 ... 7

51Parameters / Parameter Descriptions• Unison DetuneRange: 0 … 7This determines the amount of detuning applied for the Unison function. This setting

Page 48

52Parameters / Parameter DescriptionsPitch Bend ParametersThese parameters determine how the Pitch Bend wheel (on the connected MIDIkeyboard) affects

Page 49

53Parameters / Parameter DescriptionsPortamentoThese three parameters are used to set portamento (glide) and glissando (steppedglide) effects, and to

Page 50 - Unison Parameters

54Parameters / Parameter DescriptionsEdit RecallThis Edit Panel window function is used to recall the edited settings of a voice, inthe event you have

Page 51 - Poly/Mono

55Parameters / Parameter DescriptionsVersion CheckThis Edit Panel window function is used to check the current version of the DX Sim-ulator software.

Page 52 - Pitch Bend Parameters

56File MenusWhen the DX Simulator is active and selected, the following functions appear in the Filemenu:• New DX Cartridge File• Open DX Cartridge Fi

Page 53 - Portamento

57File Menus / Open DX Cartridge FileUse this function to open an existing DX Cartridge File. (Keyboard shortcut: [Alt], [F],[R], then [ENTER].)Open

Page 54 - Voice Init (Initialize)

58File Menus / Save DX Cartridge File / Save DX Cartridge File AsUse these commands to save the current set of Custom voices to a DX Cartridge File.(T

Page 55 - File Operations

59Edit MenusWhen the DX Simulator is active and selected, the following functions appear in the Editmenu:• DX Edit List• DX LibrarianThe following fun

Page 56 - File Menus

6 Operations / Selecting a DX Voice Selecting a Voice From the Edit List Window z Select “DX Voice List.” Click “Edit” on the menu bar, then select

Page 57 - Open DX Cartridge File

60Edit Menus / DX Voice ListVoice List BoxSelect a voice by clicking on the desired voice name in the list. • Copying a voice to another voice locatio

Page 58 - File Menus /

61Edit Menus / DX Copy ToolThe DX Copy Tool box allows you to quickly copy the parameter values of one operatorto another. You can copy all operator p

Page 59 - Edit Menus

62Edit Menus / DX StoreUse the DX Store dialog box to store the voice currently being edited to one of the Cus-tom voice memory spaces. Once a voice

Page 60 - Drag Mode

63Edit Menus / DX CompareThe Compare function lets you switch back and forth between the current edited condi-tion of the voice and its original un-ed

Page 61 - DX Copy Tool

64Selecting this calls up the Edit List window. • You can also call up the Edit List window from the toolbar.The Librarian dialog box gives you a set

Page 62 - DX Store

65Edit Menus / DX LibrarianCopying a voice from the Source box to the Destination box:1) Click the desired voice in the Source box. (This is the voic

Page 63 - DX Compare

66Setup MenusWhen the DX Simulator is active and selected, the following functions appear in theSetup menu:• DX Simulator SetupMIDI TabInsert & Tr

Page 64 - DX Librarian

67Setup Menus / DX Simulator Setup• MIDI InSettings: Device, In port numberThis determines which MIDI input device (interface) and port is used for tr

Page 65 - Edit Menus / DX Librarian

68Setup Menus / DX Simulator SetupInsert & Transmit TabThis tab features various settings related to how the DX data is inserted to the hostappli

Page 66 - Setup Menus

69Setup Menus / Insert DX Bulk Dump Data• The following information pertains only to the Plug-in Editor.This is used for inserting the edited DX voice

Page 67

7 Operations / Opening the Various Windows DX Simulator Window This window automatically appears when you open the DX Simulator and serves asthe “fr

Page 68 - Insert & Transmit Tab

70Setup Menus / Extract DX Bulk Dump Data• The following information pertains only to the Plug-in Editor.This is used for importing the DX voice data

Page 69 - Insert DX Bulk Dump Data

71Setup Menus / Transmit DX Bulk Dump DataThis is used for directly transmitting the current DX Simulator voice data as MIDI bulkdump data to the PLG1

Page 70 - Extract DX Bulk Dump Data

72Setup Menus / Receive DX Bulk Dump DataThis is used for importing DX voice data from a DX7 or DX7II. All current settings will bereplaced by the re

Page 71 - Transmit DX Bulk Dump Data

73Setup Menus / Transmit XG System OnThis is used for directly transmitting an XG System On message to the tone generator/sound card, initializing all

Page 72 - Receive DX Bulk Dump Data

74Appendix / Initial Voice Default SettingsAppendixInitial Voice Default Settings

Page 73 - Transmit XG System On

75Appendix / Algorithm ListAlgorithm List

Page 74 - Appendix

76Appendix / Algorithm List

Page 75 - Algorithm List

8 Operations / Opening the Various Windows Edit Panel Window This window provides a “virtual” DX7 panel, and lets you edit the voices much asyou wou

Page 76 - Appendix /

9 Operations / Opening the Various Windows Edit List Window This window provides a comprehensive, at-a-glance display of all DX voice param-eters, a

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